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Description
What MCU/Processor/Board and compiler are you using?
Visual studio simulator
What LVGL version are you using?
7.10
What do you want to achieve?
When I click the button, the button is displayed as a white box during animation. (see attached picture)
How do I make the image button visible while the screen change animation is running?
What have you tried so far?
Code to reproduce
Add a code snippet which can run in the simulator. It should contain only the relevant code that compiles without errors when separated from your main code base.
The code block(s) should be formatted like:
/*You code here*/
screen1 = lv_obj_create(NULL, NULL);
screen2 = lv_obj_create(NULL, NULL);
.....
btn_chart = lv_imgbtn_create(screen1, NULL);
lv_obj_align(btn_chart, screen1, LV_ALIGN_IN_TOP_LEFT, 10, 10);
lv_imgbtn_set_src(btn_chart, LV_BTN_STATE_RELEASED, &icon_chart);
lv_imgbtn_set_src(btn_chart, LV_BTN_STATE_PRESSED, &icon_chart);
lv_obj_set_event_cb(btn_chart, cb_button_event); // Assign an event callback
button event is below
if ((ob == btn_chart) && (ev == LV_EVENT_CLICKED))
{
printf("chart btn clicked\n\r");
lv_scr_load_anim(screen2, LV_SCR_LOAD_ANIM_OVER_LEFT, 1000, 0, false);
lv_scr_load(screen2);
}
Screenshot and/or video
If possible, add screenshots and/or videos about the current state.