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Description
In version 6.0.2, lvgl has lv_obj_set_hidden(), and In the V8.0.1 how to hide an object? I dont want to delete objects.
By the way, how to hide the textarea cursor . The style set in 8.0.1 is different from 6.0.2
What MCU/Processor/Board and compiler are you using?
What LVGL version are you using?
8.0.1
What do you want to achieve?
What have you tried so far?
Code to reproduce
Add a code snippet which can run in the simulator. It should contain only the relevant code that compiles without errors when separated from your main code base.
The code block(s) should be formatted like:
/*You code here*/
Screenshot and/or video
If possible, add screenshots and/or videos about the current state.
Use method: cursor_blink_anim_cb(void * my_text_area_obj, int32_t show)
show = 0 ā show cursor
show = 1ā> hide cursor
For more details see file lv_textarea.c