How can I screen refresh?

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What MCU/Processor/Board and compiler are you using?


What LVGL version are you using?


What do you want to achieve?

I’m experiencing a phenomenon where an event is triggered and the Text or obj whose style is changed is broken.

lv_obj_add_flag(ui_Screen, LV_OBJ_FLAG_HIDDEN);
lv_obj_clear_flag(ui_Screen, LV_OBJ_FLAG_HIDDEN);
If I call and refresh it, it works to some extent and I am using it. Is there any way to refresh the entire screen in LVGL itself?

What have you tried so far?

I am using this to call the function that triggers the event.
void refesh()
lv_obj_add_flag(ui_Screen, LV_OBJ_FLAG_HIDDEN);
lv_obj_clear_flag(ui_Screen, LV_OBJ_FLAG_HIDDEN);

Code to reproduce

Add a code snippet which can run in the simulator. It should contain only the relevant code that compiles without errors when separated from your main code base.

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/*You code here*/

Screenshot and/or video

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