What causes the jagged or pixelated appearance in fonts and images?

Description

Hello all, I have successfully added LVGL 9.2 to my project. I can see what I want to see, but with a jagged/pixelated appearance. Therefore, I am stuck now. Please tell me what I am doing wrong. Is there any link related to anti-aliasing? If yes, then please tell me how to enable it. Please note that the display I am using is a good quality display with no issues in other libraries, and it’s working fine. My color depth is 32 bits and the resolution is 480x800.

Note: This ugliness is noticeable more in curvy areas of font/image.

What MCU/Processor/Board and compiler are you using?

Renesas RH850/GHS

What LVGL version are you using?

9.2

What do you want to achieve?

To display image and font

What have you tried so far?

Tried Aliasing

Code to reproduce

No


Screenshot and/or video