Using LVGL on Windows with C# application


We are thinking to use LVGL with our device and we are in evaluation for the same.

We also need to run an application on Windows for the device configuration purpose.

This is similar to the NXP GUI builder .

For that I am able to find the VC++ ported LVGL repo. with that we came closer to meet our requirements.

But our existing application is in C# and need to interact with the VC++ application.

Also how the VC++ simulator would be able to draw on C# window(form)?

Can you help me in this regards please?

Thanking you!