I had a LVGL project working fine a couple of months ago. I had to spend time working on a different part of the project. Now I’m ready to go back to it, “supposedly”, all I had to do was change an HTTP address and it would be good to go.
But platformio blew up. I think I finally got that working.
But now it looks like Lovyan library and/or LVGL got updated. Platformio (running as pioarduuino) now errors out on:
lv_lovyan_gfx.cpp, can’t find getRotation() or width() or height().
I noticed those two files, the older version and the newer one are different sizes, and the calls mentioned are not in the older version.
Any suggestions on how to fix this one? I’m guessing my “class LGFX : public lgfx::LGFX_Device” needs to be modified, but I’m not sure where or how.
What do you want to achieve?
What have you tried so far?
Code to reproduce
/*You code here*/
Screenshot and/or video
Environment
- MCU/MPU/Board:
- LVGL version: See
lv_version.h