Dear LVGL Community,
I’m reaching out to you as I’ve encountered an issue and I need your help to resolve it. I am currently trying to write a unit test for LVGL (Version 8.3.5-dev) on Windows. However, when I execute my code, I receive the following error messages:
(My project is configured to dynamically link LVGL to the project)
The “print_child_types” function attempts to use the “lv_btn_class” and “lv_slider_class” classes to identify the type of LVGL objects, but it seems that these classes cannot be resolved correctly.
I have already checked the following:
- The build configuration and directories for include and library paths are set correctly.
- The correct LVGL libraries or object files have been included in the project.
- The build settings include the necessary compiler and linker flags.
It’s worth noting that I do not encounter this issue on Linux, where the code works as expected.
However, I’m still stuck with these error messages on Windows. I would greatly appreciate it if someone in the forum could assist me in resolving this issue, especially if there are platform-specific considerations I should be aware of.
Thank you in advance for your support!