What do you want to achieve?
I’m drawing shapes such as triangles and I need to turn off the anti-aliasing. Is it possible?
What have you tried so far?
I tried setting lv_display_set_antialiasing(display, false); but the triangle is still anti-aliased. There used to be a LV_ANTIALIAS option in the config in previous versions of LVGL, but that option no longer exists.
What MCU/Processor/Board and compiler are you using?
ESP32
What LVGL version are you using?
v9.1
Is there anyway to draw a shape that is aliased?