Touch isn't working correctly with the demo

Description

My setup:
I’m using Esp32 Devkitv1 with platformio. The Esp32devkit is connected to a raspberry pi display, the display control module is ILI9486 and the touch driver is XPT2046.

My problem:
With all the demos, Scroll and slide-on pages work perfectly, but clicking on buttons and the keyboard does not. I re-calibrated the touch’s calData but nothing changes. The only thing that works for me is the draw function on the touch calibrate code.

What MCU/Processor/Board and compiler are you using?

I’m using Esp32 devkitv1 with platformio

What do you want to achieve?

I want to fix the touch issues on my setup

What have you tried so far?

I have tried to re-calibrate the touch’s calData a few times but nothing changed

Code to reproduce

Add the relevant code snippets here.

The code block(s) should be between ```c and ``` tags:

#include <lvgl.h>
#include <TFT_eSPI.h>
#include <SPI.h>
/*If you want to use the LVGL examples,
  make sure to install the lv_examples Arduino library
  and uncomment the following line.
#include <lv_examples.h>
*/
#include "demos/lv_demos.h"

/*Change to your screen resolution*/
static const uint16_t screenWidth = 480;
static const uint16_t screenHeight = 320;

static lv_disp_draw_buf_t draw_buf;
static lv_color_t buf[screenWidth * 10];

TFT_eSPI tft = TFT_eSPI(screenWidth, screenHeight); /* TFT instance */

#if LV_USE_LOG != 0
/* Serial debugging */
void my_print(const char *buf)
{
  Serial.printf(buf);
  Serial.flush();
}
#endif

/* Display flushing */
void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p)
{
  uint32_t w = (area->x2 - area->x1 + 1);
  uint32_t h = (area->y2 - area->y1 + 1);

  tft.startWrite();
  tft.setAddrWindow(area->x1, area->y1, w, h);
  tft.pushColors((uint16_t *)&color_p->full, w * h, true);
  tft.endWrite();

  lv_disp_flush_ready(disp);
}

/*Read the touchpad*/
void my_touchpad_read(lv_indev_drv_t *indev_driver, lv_indev_data_t *data)
{
  uint16_t touchX, touchY;

  bool touched = tft.getTouch(&touchX, &touchY);

  if (!touched)
  {
    data->state = LV_INDEV_STATE_REL;
  }
  else
  {
    data->state = LV_INDEV_STATE_PR;

    /*Set the coordinates*/
    data->point.x = touchX;
    data->point.y = touchY;

    Serial.print("Data x ");
    Serial.println(touchX);

    Serial.print("Data y ");
    Serial.println(touchY);
  }
}

void setup()
{
  Serial.begin(115200); /* prepare for possible serial debug */

  String LVGL_Arduino = "Hello Arduino! ";
  LVGL_Arduino += String('V') + lv_version_major() + "." + lv_version_minor() + "." + lv_version_patch();

  Serial.println(LVGL_Arduino);
  Serial.println("I am LVGL_Arduino");

  lv_init();

#if LV_USE_LOG != 0
  lv_log_register_print_cb(my_print); /* register print function for debugging */
#endif

  tft.begin();        /* TFT init */
  tft.setRotation(9); /* Landscape orientation, flipped */

  /*Set the touchscreen calibration data,
   the actual data for your display can be acquired using
   the Generic -> Touch_calibrate example from the TFT_eSPI library*/
  uint16_t calData[5] = {266, 3631, 198, 3629, 3};
  tft.setTouch(calData);

  lv_disp_draw_buf_init(&draw_buf, buf, NULL, screenWidth * 10);

  /*Initialize the display*/
  static lv_disp_drv_t disp_drv;
  lv_disp_drv_init(&disp_drv);
  /*Change the following line to your display resolution*/
  disp_drv.hor_res = screenWidth;
  disp_drv.ver_res = screenHeight;
  disp_drv.flush_cb = my_disp_flush;
  disp_drv.draw_buf = &draw_buf;
  lv_disp_drv_register(&disp_drv);

  /*Initialize the (dummy) input device driver*/
  static lv_indev_drv_t indev_drv;
  lv_indev_drv_init(&indev_drv);
  indev_drv.type = LV_INDEV_TYPE_POINTER;
  indev_drv.read_cb = my_touchpad_read;
  lv_indev_drv_register(&indev_drv);

#if 0
    /* Create simple label */
    lv_obj_t *label = lv_label_create( lv_scr_act() );
    lv_label_set_text( label, LVGL_Arduino.c_str() );
    lv_obj_align( label, LV_ALIGN_CENTER, 0, 0 );
#else
  /* Try an example from the lv_examples Arduino library
     make sure to include it as written above.
  lv_example_btn_1();
 */

  // uncomment one of these demos
  // lv_demo_widgets(); // OK
  // lv_demo_benchmark(); // OK
  lv_demo_keypad_encoder(); // works, but I haven't an encoder
                            // lv_demo_music(); // NOK
                            // lv_demo_printer();
                            // lv_demo_stress(); // seems to be OK
#endif
  Serial.println("Setup done");
}

void loop()
{
  lv_timer_handler(); /* let the GUI do its work */
  delay(5);
}

Screenshot and/or video

If possible, add screenshots and/or videos about the current state.
Video of my problem:
https://drive.google.com/file/d/1oV6LKtWjL8Q5lhzUwRH1cJOFlIUIAH6e/view?usp=sharing
https://drive.google.com/file/d/1PtpEM3pIjD8sBfn6xfS2BDi3qhrLh5nS/view?usp=sharing

tft_Espi User set up :

#define RPI_DISPLAY_TYPE
#define ILI9486_DRIVER

#define TOUCH_CS 18

#define TFT_MISO 2 
#define TFT_MOSI 12
#define TFT_SCLK 14
#define TFT_CS   5 
#define TFT_DC   15
#define TFT_RST  13

#define LOAD_GLCD
#define LOAD_FONT2
#define LOAD_FONT4
#define LOAD_FONT6
#define LOAD_FONT7
#define LOAD_FONT8
#define LOAD_GFXFF

#define SMOOTH_FONT

#define SPI_FREQUENCY  26000000 

#define SPI_TOUCH_FREQUENCY  2500000