I am using a basic LVGL label. Works fine and the string is displayed as expected, with one exception. When I include a blank space character (0x20), any where in the string, the blank is ignored as if it wasn’t included in the string. It is not the font, the font works fine for blanks in simulator.
Have I configured something inadvertently in LVGL that makes blanks space either very small OR possibly indicates that blanks should be ignored?
Thanks for the help,