Hello,
Currently, I see that the use of the STM32 GPU2D (NEMA) is possible on the master branch of LVGL. Is it planned to be available in the upcoming LVGL release 9.3?
Thanks for your help!
Hello,
Currently, I see that the use of the STM32 GPU2D (NEMA) is possible on the master branch of LVGL. Is it planned to be available in the upcoming LVGL release 9.3?
Thanks for your help!