Static, dynamic create UI?

Hi all, I’m new to LittlevGL and I’m targeting v7
From the examples source code, it looks they are statically ? created.
I’m wondering how LittlevGL works on memory requirements.
Should it be statically created as much as possible or on what cases should I consider to delete/create UI in run time?

Take a look at my post here: The most efficient way to structure a multi screen LittlevGL project

The examples use the first method, mainly for simplicity. :slightly_smiling_face:

Thanks, its an helpful thread!