SSD1608 eINK displaying garbage, help!

Help needed with eINK display driver!

MCU/Processor/Board + compiler

I am using an nRF52840-DK board with Adafruit-BSP for Arduino framework with arm-gcc-none-eabi.

What do you want to achieve?

So basically I am trying to get LVGL running on my nRF52840 + SSD1608 eINK display for a wearable project. My C++ is quite weak so have been drowning a little (although I have learned a lot so far! Lots of ahas!).

LVGL itself is running now, but my display driver appears to be malfunctioning.

What have you tried so far?

So I’ve tried commenting out the function declarations to bypass my set_cb and round_cb functions in case the pointer arithmetic was incorrect, and the garbage output does change, but it’s still garbage.
Initially the display wouldn’t even work, so I had to heavily modify the Waveshare driver to cater for SSD1608. This most likely works fine as the display refreshes fine, if I set it to fill the screen with black and then white, it does this correctly. The display also definitely works because I have tested it with Adafruit library.

Display is monochrome, as per my understanding WaveShare driver will take a byte, each bit is representing state of one pixel along x axis. So each byte updates an 8x1 pixel region, going along to the right, then jumps down to second line etc…
I may be wrong though.

Code to reproduce

main.cpp (the main offender)

#include "Wire.h"
#include "lvgl.h"
#include "lv_demo.h"
#include "epd1in54.h"
#include "gpio.h"
#include "SEGGER_RTT.h"

#define SCK        27
#define MISO       26
#define MOSI       40
#define EPD_CS     39
#define EPD_DC     38
#define SRAM_CS    37
#define EPD_RESET  36 // can set to -1 and share with microcontroller Reset!
#define EPD_BUSY   35 // can set to -1 to not use a pin (will wait a fixed delay)

Epd epd;

void epd_flush( lv_disp_drv_t*, const lv_area_t*, lv_color_t* );
void epd_set_px_cb(lv_disp_drv_t*, uint8_t*, lv_coord_t, lv_coord_t, lv_coord_t, lv_color_t, lv_opa_t);
void epd_rounder( lv_disp_drv_t*, lv_area_t*);
static void button_reader( lv_indev_drv_t*, lv_indev_data_t* );
uint8_t button_interface();

static const uint8_t screenWidth  = 200;
static const uint8_t screenHeight = 200;

static lv_disp_draw_buf_t draw_buf;
static lv_color_t buf[ screenWidth * screenHeight / 8 ];

#if LV_USE_LOG != 0
/* Serial debugging */
void my_print( lv_log_level_t level, const char * file, uint32_t line, const char * fn_name, const char * dsc )
{
   Serial.printf( "%s(%s)@%d->%s\r\n", file, fn_name, line, dsc );
   Serial.flush();
}
#endif

void epd_flush( lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p )
{
  
  uint8_t x_end, y_end;
  uint8_t *buffer = (uint8_t*) color_p;
  
  x_end = area->x2 >= epd.width ? epd.width-1 : area->x2 -1;
  y_end = area->y2 >= epd.height ? epd.height-1 : area->y2-1;
  epd.SetMemoryArea(area->x1, area->y1, x_end, y_end);
  epd.SetMemoryPointer(area->x1, area->y1);
  epd.SendCommand(WRITE_RAM);
  for (int j = 0; j < y_end - area->y1 + 1; j++) {
      for (int i = 0; i < (x_end - area->x1 + 1) / 8; i++) {
          epd.SendData(buffer[i + j * ((x_end - area->x1 + 1) / 8)]);
      }
  }
  
  //epd.SetFrameMemory(buffer, area->x1, area->y1, area->x2 - area->x1 + 1, area->y2-area->y1+1);
  if(lv_disp_flush_is_last(disp))
  {
    epd.DisplayFrame();
    //epd.WaitUntilIdle();
  }
  lv_disp_flush_ready(disp);
}

void epd_set_px_cb(lv_disp_drv_t *disp, uint8_t *buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y, lv_color_t color, lv_opa_t opa) 
{
  unsigned char bitIndex, a;
  uint16_t byteIndex = ((y*200)-1)+(x&0xF8);
  bitIndex = x-(x&0xF8);
  a = 1;
  if(lv_color_brightness(color) > 128)
  {
    buf[byteIndex] |= a << bitIndex;
  }
  else{
    buf[byteIndex] &= ~(a << bitIndex);
  }
}

void my_print(const char *);

void my_print(const char* buf)
{
  Serial.println(buf);
}

void epd_rounder( lv_disp_drv_t *disp, lv_area_t *area)
{
  area->x1 &= 0xF8;
  area->x2 &= 0xF8;
}

uint8_t button_interface()
{
  if(READ_ENTER==1||READ_ESC==1||READ_NEXT==1||READ_PREVIOUS==1)
  {
    delay(20);
    if(READ_ENTER==1) return ENTER_PRESSED;
    if(READ_ESC==1) return ESC_PRESSED;
    if(READ_NEXT==1) return NEXT_PRESSED;
    if(READ_PREVIOUS==1) return PREVIOUS_PRESSED;
  }
}

static void event_handler(lv_event_t * e)
{
    lv_event_code_t code = lv_event_get_code(e);

    if(code == LV_EVENT_CLICKED) {
        LV_LOG_USER("Clicked");
    }
    else if(code == LV_EVENT_VALUE_CHANGED) {
        LV_LOG_USER("Toggled");
    }
}

void button_reader(lv_indev_drv_t* drv, lv_indev_data_t* data)
{
  //This is quickly coded as touchscreen will likely be implemented, so this code may be thrown away.
  uint8_t receivedKey = button_interface();
  static uint8_t lastKey = 0;
  if(receivedKey!=0)
  {
    data->state = LV_INDEV_STATE_PR;
    switch(receivedKey)
    {
      case ENTER_PRESSED:
        receivedKey = LV_KEY_ENTER;
      case ESC_PRESSED:
        receivedKey = LV_KEY_ESC;
      case NEXT_PRESSED:
        receivedKey = LV_KEY_NEXT;
      case PREVIOUS_PRESSED:
        receivedKey = LV_KEY_PREV;
    }
    lastKey = receivedKey;
  }
  else
  {
    data->state = LV_INDEV_STATE_REL;
  }
  data->key = lastKey;
}

lv_obj_t *label2, *label1;

void setup()
{
  pinMode(11, INPUT);
  pinMode(12, INPUT);
  pinMode(24, INPUT);
  pinMode(25, INPUT);
  pinMode(14, OUTPUT);
  Serial.begin( 9600 ); /* prepare for possible serial debug */
  //while ( !Serial ) delay(10);
  Serial.println( "Hello Arduino! (V8.0.X)" );
  Serial.println( "I am LVGL_Arduino" );
  if (epd.Init(lut_full_update) != 0) {
      digitalWrite(14, LOW);

      Serial.print("e-Paper init failed");
      return;
  }
  Serial.print("e-Paper init success");
  epd.ClearFrameMemory(0xFF);
  epd.DisplayFrame();
  delay(1000);
  epd.ClearFrameMemory(0x00);
  epd.DisplayFrame();
  delay(1000);
  digitalWrite(14, HIGH);
  lv_init();

#if LV_USE_LOG != 0
   lv_log_register_print_cb( my_print ); /* register print function for debugging */
#endif

  lv_disp_draw_buf_init( &draw_buf, buf, NULL, screenWidth * screenHeight / 8 );

  /*Initialising display*/
  static lv_disp_drv_t disp_drv;
  lv_disp_drv_init( &disp_drv );
  disp_drv.draw_buf = &draw_buf;
  disp_drv.flush_cb = epd_flush;
  disp_drv.set_px_cb = epd_set_px_cb;
  disp_drv.rounder_cb = epd_rounder;
  disp_drv.hor_res = screenWidth;
  disp_drv.ver_res = screenHeight;

  lv_disp_t* disp;
  disp = lv_disp_drv_register( &disp_drv );
  //KEYPAD Initialisation. ToDo - refactor into nice methods once eInk operational.
  static lv_indev_drv_t indev_drv;
  lv_indev_drv_init( &indev_drv );
  indev_drv.type = LV_INDEV_TYPE_KEYPAD;
  indev_drv.read_cb = button_reader;
  lv_indev_drv_register( &indev_drv );
#if 1
   // Create simple label 
   lv_obj_t *label = lv_label_create( lv_scr_act() );
   lv_label_set_text( label, "Hello Arduino! (V8.0.X)" );
   lv_obj_align( label, LV_ALIGN_CENTER, 0, 0 );
   
#else
  /* Try an example from the lv_examples Arduino library
     make sure to include it as written above.
  lv_example_btn_1();
  */
   // uncomment one of these demos
  //lv_demo_widgets();            // OK
  // lv_demo_benchmark();          // OK
  lv_demo_keypad_encoder();     // works, but I haven't an encoder
  // lv_demo_music();              // NOK
  // lv_demo_printer();
  // lv_demo_stress();             // seems to be OK
#endif
  Serial.println( "Setup done" );
}

void loop()
{
   lv_timer_handler(); /* let the GUI do its work */
   delay( 1 );
   lv_tick_inc(1);
}

epd1in54.h

#ifndef EPD1IN54_H
#define EPD1IN54_H

#include "epdif.h"

// Display resolution
#define EPD_WIDTH       200
#define EPD_HEIGHT      200

// EPD1IN54 commands
#define DRIVER_OUTPUT_CONTROL                       0x01
#define BOOSTER_SOFT_START_CONTROL                  0x0C
#define GATE_SCAN_START_POSITION                    0x0F
#define DEEP_SLEEP_MODE                             0x10
#define DATA_ENTRY_MODE_SETTING                     0x11
#define SW_RESET                                    0x12
#define TEMPERATURE_SENSOR_CONTROL                  0x1A
#define MASTER_ACTIVATION                           0x20
#define DISPLAY_UPDATE_CONTROL_1                    0x21
#define DISPLAY_UPDATE_CONTROL_2                    0x22
#define WRITE_RAM                                   0x24
#define WRITE_VCOM_REGISTER                         0x2C
#define WRITE_LUT_REGISTER                          0x32
#define SET_DUMMY_LINE_PERIOD                       0x3A
#define SET_GATE_TIME                               0x3B
#define BORDER_WAVEFORM_CONTROL                     0x3C
#define SET_RAM_X_ADDRESS_START_END_POSITION        0x44
#define SET_RAM_Y_ADDRESS_START_END_POSITION        0x45
#define SET_RAM_X_ADDRESS_COUNTER                   0x4E
#define SET_RAM_Y_ADDRESS_COUNTER                   0x4F
#define TERMINATE_FRAME_READ_WRITE                  0xFF

extern const unsigned char lut_full_update[];
extern const unsigned char lut_partial_update[];

class Epd : EpdIf {
public:
    unsigned long width;
    unsigned long height;

    Epd();
    ~Epd();
    int  Init(const unsigned char* lut);
    void SendCommand(unsigned char command);
    void SendData(unsigned char data);
    void WaitUntilIdle(void);
    void Reset(void);
    void SetFrameMemory(
        const unsigned char* image_buffer,
        int x,
        int y,
        int image_width,
        int image_height
    );
    void SetFrameMemory(const unsigned char* image_buffer);
    void ClearFrameMemory(unsigned char color);
    void DisplayFrame(void);
    void Sleep(void);
    void SetLut(const unsigned char* lut);
    void SetMemoryArea(int x_start, int y_start, int x_end, int y_end);
    void SetMemoryPointer(int x, int y);

private:
    unsigned int reset_pin;
    unsigned int dc_pin;
    unsigned int cs_pin;
    unsigned int busy_pin;
    const unsigned char* lut;

};

#endif /* EPD1IN54_H */

/* END OF FILE */

epd1in54.cpp (modified)

#include <stdlib.h>
#include "epd1in54.h"

Epd::~Epd() {
};

Epd::Epd() {
    reset_pin = RST_PIN;
    dc_pin = DC_PIN;
    cs_pin = CS_PIN;
    busy_pin = BUSY_PIN;
    width = EPD_WIDTH;
    height = EPD_HEIGHT;
};

int Epd::Init(const unsigned char* lut) {
    /* this calls the peripheral hardware interface, see epdif */
    if (IfInit() != 0) {
        return -1;
    }
    /* EPD hardware init start */
    this->lut = lut;
    Reset();
    WaitUntilIdle();
    SendCommand(SW_RESET);
    WaitUntilIdle();
    SendCommand(DRIVER_OUTPUT_CONTROL);
    SendData(EPD_HEIGHT - 1);
    SendData((EPD_HEIGHT - 1) >> 8);
    SendData(0x00);  
    SendCommand(SET_DUMMY_LINE_PERIOD);
    SendData(0x1B);    
    SendCommand(SET_GATE_TIME);
    SendData(0x0B);    
    SendCommand(DATA_ENTRY_MODE_SETTING);
    SendData(0x03);                     // X increment; Y increment   
    SendCommand(SET_RAM_X_ADDRESS_START_END_POSITION);
    SendData(0x00);
    SendData(EPD_WIDTH / 8 - 1);
    SendCommand(SET_RAM_Y_ADDRESS_START_END_POSITION);
    SendData(0x00);
    SendData(0x00);
    SendData(EPD_HEIGHT - 1);
    SendData((EPD_HEIGHT - 1) >> 8);
    /*
    SendCommand(BOOSTER_SOFT_START_CONTROL);
    SendData(0xD7);
    SendData(0xD6);
    SendData(0x9D);
    */
    SendCommand(WRITE_VCOM_REGISTER);
    SendData(0x70);                     // VCOM 7C
    
    SetLut(this->lut);
    /* EPD hardware init end */
    return 0;
}

/**
 *  @brief: basic function for sending commands
 */
void Epd::SendCommand(unsigned char command) {
    DigitalWrite(dc_pin, LOW);
    SpiTransfer(command);
}

/**
 *  @brief: basic function for sending data
 */
void Epd::SendData(unsigned char data) {
    DigitalWrite(dc_pin, HIGH);
    SpiTransfer(data);
}

/**
 *  @brief: Wait until the busy_pin goes LOW
 */
void Epd::WaitUntilIdle(void) {
    while(DigitalRead(busy_pin) == HIGH) {      //LOW: idle, HIGH: busy
        DelayMs(10);
    }      
}

/**
 *  @brief: module reset.
 *          often used to awaken the module in deep sleep,
 *          see Epd::Sleep();
 */
void Epd::Reset(void) {
    DigitalWrite(reset_pin, HIGH);
    DelayMs(20);
    DigitalWrite(reset_pin, LOW);                //module reset    
    DelayMs(20);
    DigitalWrite(reset_pin, HIGH);
    DelayMs(20);    
}

/**
 *  @brief: set the look-up table register
 */
void Epd::SetLut(const unsigned char* lut) {
    this->lut = lut;
    SendCommand(WRITE_LUT_REGISTER);
    /* the length of look-up table is 30 bytes */
    for (int i = 0; i < 30; i++) {
        SendData(this->lut[i]);
    }
}

/**
 *  @brief: put an image buffer to the frame memory.
 *          this won't update the display.
 */
void Epd::SetFrameMemory(
    const unsigned char* image_buffer,
    int x,
    int y,
    int image_width,
    int image_height
) {
    int x_end;
    int y_end;

    if (
        image_buffer == NULL ||
        x < 0 || image_width < 0 ||
        y < 0 || image_height < 0
    ) {
        return;
    }
    /* x point must be the multiple of 8 or the last 3 bits will be ignored */
    x &= 0xF8;
    image_width &= 0xF8;
    if (x + image_width >= this->width) {
        x_end = this->width - 1;
    } else {
        x_end = x + image_width - 1;
    }
    if (y + image_height >= this->height) {
        y_end = this->height - 1;
    } else {
        y_end = y + image_height - 1;
    }
    SetMemoryArea(x, y, x_end, y_end);
    SetMemoryPointer(x, y);
    SendCommand(WRITE_RAM);
    /* send the image data */
    for (int j = 0; j < y_end - y + 1; j++) {
        for (int i = 0; i < (x_end - x + 1) / 8; i++) {
            SendData(image_buffer[i + j * (image_width / 8)]);
        }
    }
}

/**
 *  @brief: put an image buffer to the frame memory.
 *          this won't update the display.
 *
 *          Question: When do you use this function instead of 
 *          void SetFrameMemory(
 *              const unsigned char* image_buffer,
 *              int x,
 *              int y,
 *              int image_width,
 *              int image_height
 *          );
 *          Answer: SetFrameMemory with parameters only reads image data
 *          from the RAM but not from the flash in AVR chips (for AVR chips,
 *          you have to use the function pgm_read_byte to read buffers 
 *          from the flash).
 */
void Epd::SetFrameMemory(const unsigned char* image_buffer) {
    SetMemoryArea(0, 0, this->width - 1, this->height - 1);
    SetMemoryPointer(0, 0);
    SendCommand(WRITE_RAM);
    /* send the image data */
    for (int i = 0; i < this->width / 8 * this->height; i++) {
        SendData(pgm_read_byte(&image_buffer[i]));
    }
}

/**
 *  @brief: clear the frame memory with the specified color.
 *          this won't update the display.
 */
void Epd::ClearFrameMemory(unsigned char color) {
    SetMemoryArea(0, 0, this->width - 1, this->height - 1);
    SetMemoryPointer(0, 0);
    SendCommand(WRITE_RAM);
    /* send the color data */
    for (int i = 0; i < this->width / 8 * this->height; i++) {
        SendData(color);
    }
}

/**
 *  @brief: update the display
 *          there are 2 memory areas embedded in the e-paper display
 *          but once this function is called,
 *          the the next action of SetFrameMemory or ClearFrame will 
 *          set the other memory area.
 */
void Epd::DisplayFrame(void) {
    SendCommand(DISPLAY_UPDATE_CONTROL_2);
    SendData(0xC7);
    SendCommand(MASTER_ACTIVATION);
    WaitUntilIdle();
}

/**
 *  @brief: private function to specify the memory area for data R/W
 */
void Epd::SetMemoryArea(int x_start, int y_start, int x_end, int y_end) {
    SendCommand(SET_RAM_X_ADDRESS_START_END_POSITION);
    /* x point must be the multiple of 8 or the last 3 bits will be ignored */
    SendData((x_start >> 3) & 0xFF);
    SendData((x_end >> 3) & 0xFF);
    SendCommand(SET_RAM_Y_ADDRESS_START_END_POSITION);
    SendData(y_start & 0xFF);
    SendData((y_start >> 8) & 0xFF);
    SendData(y_end & 0xFF);
    SendData((y_end >> 8) & 0xFF);
}

/**
 *  @brief: private function to specify the start point for data R/W
 */
void Epd::SetMemoryPointer(int x, int y) {
    SendCommand(SET_RAM_X_ADDRESS_COUNTER);
    /* x point must be the multiple of 8 or the last 3 bits will be ignored */
    SendData((x >> 3) & 0xFF);
    SendCommand(SET_RAM_Y_ADDRESS_COUNTER);
    SendData(y & 0xFF);
    SendData((y >> 8) & 0xFF);
    WaitUntilIdle();
}

/**
 *  @brief: After this command is transmitted, the chip would enter the 
 *          deep-sleep mode to save power. 
 *          The deep sleep mode would return to standby by hardware reset. 
 *          You can use Epd::Init() to awaken
 */
void Epd::Sleep() {
    SendCommand(DEEP_SLEEP_MODE);
    SendData(0x01);
    WaitUntilIdle();

    DigitalWrite(reset_pin, LOW);
}

const unsigned char lut_full_update[] =
{
    0x02, 0x02, 0x01, 0x11, 0x12, 0x12, 0x22, 0x22, 
    0x66, 0x69, 0x69, 0x59, 0x58, 0x99, 0x99, 0x88, 
    0x00, 0x00, 0x00, 0x00, 0xF8, 0xB4, 0x13, 0x51, 
    0x35, 0x51, 0x51, 0x19, 0x01, 0x00
};

const unsigned char lut_partial_update[] =
{
    0x10, 0x18, 0x18, 0x08, 0x18, 0x18, 0x08, 0x00, 
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
    0x00, 0x00, 0x00, 0x00, 0x13, 0x14, 0x44, 0x12, 
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};


/* END OF FILE */

epdif.cpp

/**
 *  @filename   :   epdif.cpp
 *  @brief      :   Implements EPD interface functions
 *                  Users have to implement all the functions in epdif.cpp
 *  @author     :   Yehui from Waveshare
 *
 *  Copyright (C) Waveshare     August 10 2017
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documnetation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to  whom the Software is
 * furished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#include "epdif.h"
#include "SPI.h"

EpdIf::EpdIf() {
};

EpdIf::~EpdIf() {
};

void EpdIf::DigitalWrite(int pin, int value) {
    digitalWrite(pin, value);
}

int EpdIf::DigitalRead(int pin) {
    return digitalRead(pin);
}

void EpdIf::DelayMs(unsigned int delaytime) {
    delay(delaytime);
}

void EpdIf::SpiTransfer(unsigned char data) {
    digitalWrite(CS_PIN, LOW);
    SPI.transfer(data);
    digitalWrite(CS_PIN, HIGH);
}

int EpdIf::IfInit(void) {
    pinMode(CS_PIN, OUTPUT);
    pinMode(RST_PIN, OUTPUT);
    pinMode(DC_PIN, OUTPUT);
    pinMode(BUSY_PIN, INPUT); 
    SPI.begin();
    SPI.beginTransaction(SPISettings(4000000, MSBFIRST, SPI_MODE0));
    return 0;
}

epdif.h

/**
 *  @filename   :   epdif.h
 *  @brief      :   Header file of epdif.cpp providing EPD interface functions
 *                  Users have to implement all the functions in epdif.cpp
 *  @author     :   Yehui from Waveshare
 *
 *  Copyright (C) Waveshare     August 10 2017
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documnetation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to  whom the Software is
 * furished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS OR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#ifndef EPDIF_H
#define EPDIF_H

#include <Arduino.h>

// Pin definition
#define RST_PIN         36
#define DC_PIN          38
#define CS_PIN          39 //EPD-CS, not SRAM-CS as SRAM will not be used on the final product.
#define BUSY_PIN        35

class EpdIf {
public:
    EpdIf(void);
    ~EpdIf(void);

    static int  IfInit(void);
    static void DigitalWrite(int pin, int value); 
    static int  DigitalRead(int pin);
    static void DelayMs(unsigned int delaytime);
    static void SpiTransfer(unsigned char data);
};

#endif

These along with lv_conf.h below are all the core files that I have modified or required for this to get to where it is now.
Help greatly, greatly appreciated!!

Pictures

Thanks
Yuvraj

lv_conf.h

/**
 * @file lv_conf.h
 * Configuration file for v8.0.1
 */

/*
 * COPY THIS FILE AS `lv_conf.h` NEXT TO the `lvgl` FOLDER
 */

#if 1 /*Set it to "1" to enable content*/

#ifndef LV_CONF_H
#define LV_CONF_H
/*clang-format off*/

#include <stdint.h>


/*====================
   COLOR SETTINGS
 *====================*/

/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
#define LV_COLOR_DEPTH     1

/*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP   0

/*Enable more complex drawing routines to manage screens transparency.
 *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
 *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
#define LV_COLOR_SCREEN_TRANSP    0

/*Images pixels with this color will not be drawn if they are  chroma keyed)*/
#define LV_COLOR_CHROMA_KEY    lv_color_hex(0x00ff00)         /*pure green*/

/*=========================
   MEMORY SETTINGS
 *=========================*/

/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
#define LV_MEM_CUSTOM      0
#if LV_MEM_CUSTOM == 0
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
#  define LV_MEM_SIZE    (32U * 1024U)          /*[bytes]*/

/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
#  define LV_MEM_ADR          0     /*0: unused*/
#else       /*LV_MEM_CUSTOM*/
#  define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
#  define LV_MEM_CUSTOM_ALLOC     malloc
#  define LV_MEM_CUSTOM_FREE      free
#  define LV_MEM_CUSTOM_REALLOC   realloc
#endif     /*LV_MEM_CUSTOM*/

/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
#define LV_MEMCPY_MEMSET_STD    0

/*====================
   HAL SETTINGS
 *====================*/

/*Default display refresh period. LVG will redraw changed ares with this period time*/
#define LV_DISP_DEF_REFR_PERIOD     30      /*[ms]*/

/*Input device read period in milliseconds*/
#define LV_INDEV_DEF_READ_PERIOD    30      /*[ms]*/

/*Use a custom tick source that tells the elapsed time in milliseconds.
 *It removes the need to manually update the tick with `lv_tick_inc()`)*/
#define LV_TICK_CUSTOM     0
#if LV_TICK_CUSTOM
#define LV_TICK_CUSTOM_INCLUDE  "Arduino.h"         /*Header for the system time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())     /*Expression evaluating to current system time in ms*/
#endif   /*LV_TICK_CUSTOM*/

/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
 *(Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI_DEF                  160     /*[px/inch]*/

/*=======================
 * FEATURE CONFIGURATION
 *=======================*/

/*-------------
 * Drawing
 *-----------*/

/*Enable complex draw engine.
 *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
#define LV_DRAW_COMPLEX 1
#if LV_DRAW_COMPLEX != 0

/*Allow buffering some shadow calculation.
 *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
 *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
#define LV_SHADOW_CACHE_SIZE    0
#endif /*LV_DRAW_COMPLEX*/

/*Default image cache size. Image caching keeps the images opened.
 *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
 *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
 *However the opened images might consume additional RAM.
 *0: to disable caching*/
#define LV_IMG_CACHE_DEF_SIZE       0

/*Maximum buffer size to allocate for rotation. Only used if software rotation is enabled in the display driver.*/
#define LV_DISP_ROT_MAX_BUF         (10*1024)
/*-------------
 * GPU
 *-----------*/

/*Use STM32's DMA2D (aka Chrom Art) GPU*/
#define LV_USE_GPU_STM32_DMA2D  0
#if LV_USE_GPU_STM32_DMA2D
/*Must be defined to include path of CMSIS header of target processor
e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
#define LV_GPU_DMA2D_CMSIS_INCLUDE
#endif

/*Use NXP's PXP GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_PXP      0
#if LV_USE_GPU_NXP_PXP
/*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
 *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol FSL_RTOS_FREE_RTOS
 *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
 *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
 */
#define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
#endif

/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_VG_LITE   0

/*-------------
 * Logging
 *-----------*/

/*Enable the log module*/
#define LV_USE_LOG      1
#if LV_USE_LOG

/*How important log should be added:
 *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
 *LV_LOG_LEVEL_INFO        Log important events
 *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
 *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
 *LV_LOG_LEVEL_USER        Only logs added by the user
 *LV_LOG_LEVEL_NONE        Do not log anything*/
#  define LV_LOG_LEVEL    LV_LOG_LEVEL_INFO

/*1: Print the log with 'printf';
 *0: User need to register a callback with `lv_log_register_print_cb()`*/
#  define LV_LOG_PRINTF   0

/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
#  define LV_LOG_TRACE_MEM            1
#  define LV_LOG_TRACE_TIMER          1
#  define LV_LOG_TRACE_INDEV          1
#  define LV_LOG_TRACE_DISP_REFR      1
#  define LV_LOG_TRACE_EVENT          1
#  define LV_LOG_TRACE_OBJ_CREATE     1
#  define LV_LOG_TRACE_LAYOUT         1
#  define LV_LOG_TRACE_ANIM           1

#endif  /*LV_USE_LOG*/

/*-------------
 * Asserts
 *-----------*/

/*Enable asserts if an operation is failed or an invalid data is found.
 *If LV_USE_LOG is enabled an error message will be printed on failure*/
#define LV_USE_ASSERT_NULL          1   /*Check if the parameter is NULL. (Very fast, recommended)*/
#define LV_USE_ASSERT_MALLOC        1   /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
#define LV_USE_ASSERT_STYLE         0   /*Check if the styles are properly initialized. (Very fast, recommended)*/
#define LV_USE_ASSERT_MEM_INTEGRITY 0   /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/

/*Add a custom handler when assert happens e.g. to restart the MCU*/
#define LV_ASSERT_HANDLER_INCLUDE   <stdint.h>
#define LV_ASSERT_HANDLER   while(1);   /*Halt by default*/

/*-------------
 * Others
 *-----------*/

/*1: Show CPU usage and FPS count in the right bottom corner*/
#define LV_USE_PERF_MONITOR     0

/*1: Show the used memory and the memory fragmentation  in the left bottom corner
 * Requires LV_MEM_CUSTOM = 0*/
#define LV_USE_MEM_MONITOR      0

/*1: Draw random colored rectangles over the redrawn areas*/
#define LV_USE_REFR_DEBUG       0

/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM   0
#if LV_SPRINTF_CUSTOM
#  define LV_SPRINTF_INCLUDE <stdio.h>
#  define lv_snprintf     snprintf
#  define lv_vsnprintf    vsnprintf
#else   /*LV_SPRINTF_CUSTOM*/
#  define LV_SPRINTF_USE_FLOAT 0
#endif  /*LV_SPRINTF_CUSTOM*/

#define LV_USE_USER_DATA      1

/*Garbage Collector settings
 *Used if lvgl is binded to higher level language and the memory is managed by that language*/
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
#  define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
#endif /*LV_ENABLE_GC*/

/*=====================
 *  COMPILER SETTINGS
 *====================*/

/*For big endian systems set to 1*/
#define LV_BIG_ENDIAN_SYSTEM    0

/*Define a custom attribute to `lv_tick_inc` function*/
#define LV_ATTRIBUTE_TICK_INC

/*Define a custom attribute to `lv_timer_handler` function*/
#define LV_ATTRIBUTE_TIMER_HANDLER

/*Define a custom attribute to `lv_disp_flush_ready` function*/
#define LV_ATTRIBUTE_FLUSH_READY

/*Required alignment size for buffers*/
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE

/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
 * E.g. __attribute__((aligned(4)))*/
#define LV_ATTRIBUTE_MEM_ALIGN

/*Attribute to mark large constant arrays for example font's bitmaps*/
#define LV_ATTRIBUTE_LARGE_CONST

/*Complier prefix for a big array declaration in RAM*/
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY

/*Place performance critical functions into a faster memory (e.g RAM)*/
#define LV_ATTRIBUTE_FAST_MEM

/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
#define LV_ATTRIBUTE_DMA

/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
 *should also appear on LVGL binding API such as Micropython.*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/

/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
#define LV_USE_LARGE_COORD  0

/*==================
 *   FONT USAGE
 *===================*/

/*Montserrat fonts with ASCII range and some symbols using bpp = 4
 *https://fonts.google.com/specimen/Montserrat*/
#define LV_FONT_MONTSERRAT_8     0
#define LV_FONT_MONTSERRAT_10    1
#define LV_FONT_MONTSERRAT_12    0
#define LV_FONT_MONTSERRAT_14    1
#define LV_FONT_MONTSERRAT_16    0
#define LV_FONT_MONTSERRAT_18    0
#define LV_FONT_MONTSERRAT_20    0
#define LV_FONT_MONTSERRAT_22    0
#define LV_FONT_MONTSERRAT_24    0
#define LV_FONT_MONTSERRAT_26    0
#define LV_FONT_MONTSERRAT_28    0
#define LV_FONT_MONTSERRAT_30    0
#define LV_FONT_MONTSERRAT_32    0
#define LV_FONT_MONTSERRAT_34    0
#define LV_FONT_MONTSERRAT_36    0
#define LV_FONT_MONTSERRAT_38    0
#define LV_FONT_MONTSERRAT_40    0
#define LV_FONT_MONTSERRAT_42    0
#define LV_FONT_MONTSERRAT_44    0
#define LV_FONT_MONTSERRAT_46    0
#define LV_FONT_MONTSERRAT_48    0

/*Demonstrate special features*/
#define LV_FONT_MONTSERRAT_12_SUBPX      0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Perisan letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/

/*Pixel perfect monospace fonts*/
#define LV_FONT_UNSCII_8        0
#define LV_FONT_UNSCII_16       0

/*Optionally declare custom fonts here.
 *You can use these fonts as default font too and they will be available globally.
 *E.g. #define LV_FONT_CUSTOM_DECLARE   LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
#define LV_FONT_CUSTOM_DECLARE

/*Always set a default font*/
#define LV_FONT_DEFAULT &lv_font_montserrat_14

/*Enable handling large font and/or fonts with a lot of characters.
 *The limit depends on the font size, font face and bpp.
 *Compiler error will be triggered if a font needs it.*/
#define LV_FONT_FMT_TXT_LARGE   0

/*Enables/disables support for compressed fonts.*/
#define LV_USE_FONT_COMPRESSED  0

/*Enable subpixel rendering*/
#define LV_USE_FONT_SUBPX       0
#if LV_USE_FONT_SUBPX
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
#define LV_FONT_SUBPX_BGR       0  /*0: RGB; 1:BGR order*/
#endif

/*=================
 *  TEXT SETTINGS
 *=================*/

/**
 * Select a character encoding for strings.
 * Your IDE or editor should have the same character encoding
 * - LV_TXT_ENC_UTF8
 * - LV_TXT_ENC_ASCII
 */
#define LV_TXT_ENC LV_TXT_ENC_UTF8

 /*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS                  " ,.;:-_"

/*If a word is at least this long, will break wherever "prettiest"
 *To disable, set to a value <= 0*/
#define LV_TXT_LINE_BREAK_LONG_LEN          0

/*Minimum number of characters in a long word to put on a line before a break.
 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN  3

/*Minimum number of characters in a long word to put on a line after a break.
 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3

/*The control character to use for signalling text recoloring.*/
#define LV_TXT_COLOR_CMD "#"

/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
 *The direction will be processed according to the Unicode Bidirectioanl Algorithm:
 *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI         0
#if LV_USE_BIDI
/*Set the default direction. Supported values:
 *`LV_BASE_DIR_LTR` Left-to-Right
 *`LV_BASE_DIR_RTL` Right-to-Left
 *`LV_BASE_DIR_AUTO` detect texts base direction*/
#define LV_BIDI_BASE_DIR_DEF  LV_BASE_DIR_AUTO
#endif

/*Enable Arabic/Persian processing
 *In these languages characters should be replaced with an other form based on their position in the text*/
#define LV_USE_ARABIC_PERSIAN_CHARS 0

/*==================
 *  WIDGET USAGE
 *================*/

/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/

#define LV_USE_ARC          1

#define LV_USE_ANIMIMG	    1

#define LV_USE_BAR          1

#define LV_USE_BTN          1

#define LV_USE_BTNMATRIX    1

#define LV_USE_CANVAS       1

#define LV_USE_CHECKBOX     1


#define LV_USE_DROPDOWN     1   /*Requires: lv_label*/

#define LV_USE_IMG          1   /*Requires: lv_label*/

#define LV_USE_LABEL        1
#if LV_USE_LABEL
#  define LV_LABEL_TEXT_SELECTION         1   /*Enable selecting text of the label*/
#  define LV_LABEL_LONG_TXT_HINT    1   /*Store some extra info in labels to speed up drawing of very long texts*/
#endif

#define LV_USE_LINE         1

#define LV_USE_ROLLER       1   /*Requires: lv_label*/
#if LV_USE_ROLLER
#  define LV_ROLLER_INF_PAGES       7   /*Number of extra "pages" when the roller is infinite*/
#endif

#define LV_USE_SLIDER       1   /*Requires: lv_bar*/

#define LV_USE_SWITCH    1

#define LV_USE_TEXTAREA   1     /*Requires: lv_label*/
#if LV_USE_TEXTAREA != 0
#  define LV_TEXTAREA_DEF_PWD_SHOW_TIME     1500    /*ms*/
#endif

#define LV_USE_TABLE  1

/*==================
 * EXTRA COMPONENTS
 *==================*/

/*-----------
 * Widgets
 *----------*/
#define LV_USE_CALENDAR     1
#if LV_USE_CALENDAR
# define LV_CALENDAR_WEEK_STARTS_MONDAY 0
# if LV_CALENDAR_WEEK_STARTS_MONDAY
#  define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
# else
#  define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
# endif

# define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
# define LV_USE_CALENDAR_HEADER_ARROW       1
# define LV_USE_CALENDAR_HEADER_DROPDOWN    1
#endif  /*LV_USE_CALENDAR*/

#define LV_USE_CHART        1

#define LV_USE_COLORWHEEL   1

#define LV_USE_IMGBTN       1

#define LV_USE_KEYBOARD     1

#define LV_USE_LED          1

#define LV_USE_LIST         1

#define LV_USE_METER        1

#define LV_USE_MSGBOX       1

#define LV_USE_SPINBOX      1

#define LV_USE_SPINNER      1

#define LV_USE_TABVIEW      1

#define LV_USE_TILEVIEW     1

#define LV_USE_WIN          1

#define LV_USE_SPAN         1
#if LV_USE_SPAN
/*A line text can contain maximum num of span descriptor */
#  define LV_SPAN_SNIPPET_STACK_SIZE   64
#endif

/*-----------
 * Themes
 *----------*/
/*A simple, impressive and very complete theme*/
#define LV_USE_THEME_DEFAULT    1
#if LV_USE_THEME_DEFAULT

/*0: Light mode; 1: Dark mode*/
# define LV_THEME_DEFAULT_DARK     0

/*1: Enable grow on press*/
# define LV_THEME_DEFAULT_GROW              1

/*Default transition time in [ms]*/
# define LV_THEME_DEFAULT_TRANSITON_TIME    80
#endif /*LV_USE_THEME_DEFAULT*/

/*An very simple them that is a good starting point for a custom theme*/
 #define LV_USE_THEME_BASIC    1

/*A theme designed for monochrome displays*/
#define LV_USE_THEME_MONO       1

/*-----------
 * Layouts
 *----------*/

/*A layout similar to Flexbox in CSS.*/
#define LV_USE_FLEX     1
#define LV_USE_GROUP    1

/*A layout similar to Grid in CSS.*/
#define LV_USE_GRID     1

/*==================
* EXAMPLES
*==================*/

/*Enable the examples to be built with the library*/
#define LV_BUILD_EXAMPLES   1

/*--END OF LV_CONF_H--*/

#endif /*LV_CONF_H*/

#endif /*End of "Content enable"*/

Update:
I fixed a few bugs in flush function and set_px function and I now have some kind of garbled text in the center. I am close now!
Update 2: Success!! Rounder function was rounding down and the set px function was reversing the bits as I forgot to do 7-bitindex.
I now have this:


As you can see I am missing a few lines, this happens on all texts and button locations, what’s going on? Bug in flush CB??

It is fixed by commenting out my flush implementation and uncommenting the waveshare frame function. What is happening??

The other issue I have is that pressing the buttons I have seems to do nothing at all. All I see are the two buttons, nothing else. I have hooked up the nRF52840-DK’s buttons, the events don’t seem to do anything

Update 3: I have fixed all my issues and have the button demo running wonderfully!! For the buttons it happened that I couldn’t read! Upon reading your brilliant docs I found that I had to stick the buttons into groups…
One slightly annoying thing is nearly all of the google links to your documentation is for version 7.x which is very different to 8.x syntax.

Other than that porting LVGL to this system has been (although arduous) very satisfying and fun thanks to your comprehensive documentation and support threads - thank you for creating such a wonderful piece of software!!

I implemented hybrid refresh - few partials to provide smoother user interface as it is much faster (300ms) then a full refresh (800ms) to alleviate ghosting.

I fixed the event artifacting upon moving focus by changing round_cb to force full update and missing lines by passing call directly to waveshare epd function rather than the one I cobbled to save operations.

Updated code below:

void epd_set_px_cb(lv_disp_drv_t *disp, uint8_t *buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y, lv_color_t color, lv_opa_t opa) 
{
  unsigned char bitIndex, a;
  uint16_t byteIndex = (y*(buf_w/8))+((x&0xF8)/8);
  bitIndex = x-(x&0xF8);
  a = 1;
  if(lv_color_brightness(color) > 128)
  {
    buf[byteIndex] |= a << (7-bitIndex);
  }
  else{
    buf[byteIndex] &= ~(a << (7-bitIndex));
  }
}
void epd_flush( lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p )
{
  uint8_t *buf = (uint8_t*) color_p;
  /*
  uint8_t x_end, y_end, x_start, y_start;

  x_start = area->x1; //& 0xF8;
  y_start = area->y1;
  x_end = area->x2; //& 0xF8;
  y_end = area->y2;

  x_end = x_end >= epd.width ? epd.width-1 : x_end -1;
  y_end = y_end >= epd.height ? epd.height-1 : y_end -1;
  epd.SetMemoryArea(x_start, y_start, x_end, y_end);
  epd.SetMemoryPointer(x_start, y_start);
  epd.SendCommand(WRITE_RAM);
  for (int j = 0; j < (y_end - y_start) + 1; j++) {
      for (int i = 0; i < ((x_end - x_start) + 1) / 8; i++) {
          epd.SendData(buf[i + j * ((x_end + 1 - x_start) / 8)]);
      }
  }
  */
  epd.SetFrameMemory(buf, area->x1, area->y1, area->x2 - area->x1+1, area->y2-area->y1+1);
  if(lv_disp_flush_is_last(disp))
  {
    epd.MixedRefresh(4);
    //epd.WaitUntilIdle();
  }
  lv_disp_flush_ready(disp);
}
void epd_rounder( lv_disp_drv_t *disp, lv_area_t *area)
{
  /*
  area->x1 &= 0xF8;
  area->x2 &= 0xF8+7;
  */
 area->x1 = 0;
 area->x2 = 200;
}

Basically with original rounding logic, display draws perfectly on first pass, but after that the focusing lines are moved to the wrong side of the button. I would really like my flush_cb and round_cb function to work as intended, although due to the slow speed of the display I will probably get away with it.

I have one question. How would I go about allowing user to input commands via buttons while waiting for the EPD? So if I pressed button 3 times downwards to edit a setting, I don’t want to have to wait for display to update each time before i click again. I would most likely have to rewrite the driver to use DMA based SPI if I understand correctly - if I had a memory buffer, surely it would overflow extremely quickly and bog the system down unless I discard every rendered frame until just before the EPD is finished displaying… The only way I can see is if LVGL can be manually capped to maximum of 3-4 FPS - even then the display would bog down during full refreshes - so it will need a variable refresh rate?? Is this even supported by LVGL??