Hello all from New Zealand,
I’ve made a little video to show you all the current state of my project using LittlevGL…
(just listened to this, sorry about my sniffs! Hayfever season just started )
The interface is currently functional but not particularly beautiful. next items for this project are:
Adding range slider when v7.0 released
Styling overhaul - I want to create a fresh, light style to make my interface look and feel similar to modern cellphone apps .
Anyone out there has any thoughts, ideas, suggestions, i’d love to hear from you.
Thanks to everyone but especially kisvegabor and embeddedt for their never-ending patience. I’ve been learning C at the same time as LittlevGL so it’s been a learning curve!
We try to keep the development branch reasonably stable. If you want, you can checkout the dev-7.0 branch and start working with the range slider. It also gives us one more person testing the changes in advance.
If LittlevGL is installed as a proper git repository, change to its directory and run git fetch followed by git checkout dev-7.0. It should update seamlessly for the most part.
If you downloaded a ZIP manually, choose the dev-7.0 branch on the main page and download a new ZIP.
We usually work on documentation closer to when the release date approaches, but there’s no real reason why we couldn’t start earlier.
I’m not sure which is correct. lvgl/lvgl.h is used in several other places within the code as well. Maybe it’s an issue of where the includer is located?