In LVGL 8.x it was possible to set the long press time when initialising an input device. In 9.1 the struct _lv_indev_t
has a field uint16_t long_press_time
but it’s not accessible to user code, since that struct is defined in a private header.
I can’t see any functions to set this in lv_indev.h
. Is this something that got overlooked?