first of all, thank you for this great library!
I use a page object as a setting menu, there is enough objects on it, so the scrolling part can scroll. My problem is that depending on the position of the scrolling part if I hit one of the button on the page the scrolling part move, instead of calling the button’s click callback, but if the scrolling part is just in a different position, it works. I do not experience this problem on the simulator just on real hardware, but every other aspects of my code work on the simulator and on the real hardware (10 menus total), I only experience this problem on the real hardware.
Do somebody have a idea what could happen?
I’m still using LittlevGl V5.3, because my project is too near to the end to move to V6.0 right now.