What do you want to achieve?
I want to run NEMA GFX without issues since I have some objects that would be more efficient to be used with NEMA GFX.
Could somebody check if this is a issue/bug so that I can report it on github?
What have you tried so far?
I have done my application with EEZ studio and integrated it with my code and LVGL.
Code works as intended when I disable the NEMA_GFX from lvgl_conf.h, but when I include it, I start to get issues that one object starts to interfere with another one.
Code to reproduce
Only change between these pictures is LV_USE_NEMA_GFX 1 and 0.
In my case nema is using LV_USE_NEMA_VG 1 since MCU supports it.
Screenshot and/or video
Environment
Riverdi 5’ STM32U5G9 MCU, LVGL 9.6.0, RGB565 configuration.Needle that rotates and causes this was changed to be image as ARGB8888, RGB565, RGB565A888, nothing would help.


