Description
I am currently learning about graphics libraries as I approach my project to make LVGL run on other and/or new systems. However, since I am visually impaired, I usually shied away from learning things like OpenGL, Vulkan or the likes. This basically bites me back now…hard.
What MCU/Processor/Board and compiler are you using?
Any, really. This is really just and example and helps me to learn how it should technically work.
What LVGL version are you using?
Git master - just fooling around for now.
What do you want to achieve?
I would love to learn how to render OpenGL content into an lv_canvas
by setting the buffer to the GL render target. But, since I might be working with some oddball graphics APIs, I just want to learn the basics using OpenGL for now. Then I can use that knowledge for future implementations.
What have you tried so far?
I have been reading the sokol_gfx.h
API and read articles on LearningOpenGL as well as taking a look at the lv_canvas
API.
Code to reproduce
None.
Screenshot and/or video
None.