Hello,
I’m trying to use 2 identical displays with different content in my project.
According to this part of the documentation I should be able to select the active display with the command lv_disp_set_default(disp)
But I can’t figure out what I should put into the place of disp for the function call.
At this section of the documentation your supposed to create display instances? lv_disp_t * disp = lv_disp_create(hor_res, ver_res)
I found a single discussion about the initialisation here. I’m using the second methode and thought this might be the problem. But infact it seems that this function call lv_disp_create()
is not implemented in LVGL at all. I have scanned all files for this code but no result would come up.
So how is this supposed to work?