Description
i created an animation to move 5 rollers simultaneously upward/downward. (using 2 seperate buttons). but, this resets the internal watchdog timer
What MCU/Processor/Board and compiler are you using?
esp32 dev with arduino ide
What LVGL version are you using?
v8.3.11
What do you want to achieve?
i wish to move 5 rollers simultaneously upward/downward. (using 2 seperate buttons) or move 5 rollers simultaneously by scrolling.
What have you tried so far?
Code to reproduce
void rollerup_Animation(lv_obj_t * TargetObject, int delay)
{
ui_anim_user_data_t * PropertyAnimation_0_user_data = lv_mem_alloc(sizeof(ui_anim_user_data_t));
PropertyAnimation_0_user_data->target = TargetObject;
PropertyAnimation_0_user_data->val = -1;
lv_anim_t PropertyAnimation_0;
lv_anim_init(&PropertyAnimation_0);
lv_anim_set_time(&PropertyAnimation_0, 1000);
lv_anim_set_user_data(&PropertyAnimation_0, PropertyAnimation_0_user_data);
lv_anim_set_custom_exec_cb(&PropertyAnimation_0, _ui_anim_callback_set_y);
lv_anim_set_values(&PropertyAnimation_0, 0, -100);
lv_anim_set_path_cb(&PropertyAnimation_0, lv_anim_path_linear);
lv_anim_set_delay(&PropertyAnimation_0, delay + 0);
lv_anim_set_deleted_cb(&PropertyAnimation_0, _ui_anim_callback_free_user_data);
lv_anim_set_playback_time(&PropertyAnimation_0, 0);
lv_anim_set_playback_delay(&PropertyAnimation_0, 0);
lv_anim_set_repeat_count(&PropertyAnimation_0, 0);
lv_anim_set_repeat_delay(&PropertyAnimation_0, 0);
lv_anim_set_early_apply(&PropertyAnimation_0, false);
lv_anim_set_get_value_cb(&PropertyAnimation_0, &_ui_anim_callback_get_y);
lv_anim_start(&PropertyAnimation_0);
}
void rollerdown_Animation(lv_obj_t * TargetObject, int delay)
{
ui_anim_user_data_t * PropertyAnimation_0_user_data = lv_mem_alloc(sizeof(ui_anim_user_data_t));
PropertyAnimation_0_user_data->target = TargetObject;
PropertyAnimation_0_user_data->val = -1;
lv_anim_t PropertyAnimation_0;
lv_anim_init(&PropertyAnimation_0);
lv_anim_set_time(&PropertyAnimation_0, 1000);
lv_anim_set_user_data(&PropertyAnimation_0, PropertyAnimation_0_user_data);
lv_anim_set_custom_exec_cb(&PropertyAnimation_0, _ui_anim_callback_set_y);
lv_anim_set_values(&PropertyAnimation_0, 0, 100);
lv_anim_set_path_cb(&PropertyAnimation_0, lv_anim_path_linear);
lv_anim_set_delay(&PropertyAnimation_0, delay + 0);
lv_anim_set_deleted_cb(&PropertyAnimation_0, _ui_anim_callback_free_user_data);
lv_anim_set_playback_time(&PropertyAnimation_0, 0);
lv_anim_set_playback_delay(&PropertyAnimation_0, 0);
lv_anim_set_repeat_count(&PropertyAnimation_0, 0);
lv_anim_set_repeat_delay(&PropertyAnimation_0, 0);
lv_anim_set_early_apply(&PropertyAnimation_0, false);
lv_anim_set_get_value_cb(&PropertyAnimation_0, &_ui_anim_callback_get_y);
lv_anim_start(&PropertyAnimation_0);
}
void ui_event_Button135(lv_event_t * e)
{
lv_event_code_t event_code = lv_event_get_code(e);
lv_obj_t * target = lv_event_get_target(e);
if(event_code == LV_EVENT_RELEASED) {
rollerup_Animation(ui_Roller1, 0);
rollerup_Animation(ui_Roller2, 0);
rollerup_Animation(ui_Roller3, 0);
rollerup_Animation(ui_Roller4, 0);
rollerup_Animation(ui_Roller5, 0);
}
}
void ui_event_Button136(lv_event_t * e)
{
lv_event_code_t event_code = lv_event_get_code(e);
lv_obj_t * target = lv_event_get_target(e);
if(event_code == LV_EVENT_RELEASED) {
rollerdown_Animation(ui_Roller1, 0);
rollerdown_Animation(ui_Roller2, 0);
rollerdown_Animation(ui_Roller3, 0);
rollerdown_Animation(ui_Roller4, 0);
rollerdown_Animation(ui_Roller5, 0);
}
}
Screenshot and/or video
If possible, add screenshots and/or videos about the current state.