What MCU/Processor/Board and compiler are you using?
Custom board and cross compiler
What LVGL version are you using?
8.3
What do you want to achieve?
I’m allocating a certain memory size and it is consuming full after some screens.
What have you tried so far?
- Tried using lv_obj_clean(lv_scr_act()) but the small amount of memory chunk is not being cleared and this small chuck fills the memory which leads to out of memory.
- Used memory monitor to debug the memory space consumed.
- Used lv_obj_del(lv_scr_act()) but after some screens I get segmentation fault!!