A static mask over screens sliding underneath
Nothing, not sure where to start
Our application requires a mask to be applied to provide a semi-circular viewport for the display. Our various LVGL screens are swiped though and animated as a sliding transition, but we want this to happen independently of the mask, which must stay in the same place regardless of the sliding screen.
Is there a way to locate a mask at a level above screens, so that it acts independently but is always applied