Hello.
I’m running LVGL 9.2.1 + VGLITE on NXP IMXRT1176 platform.
According to the documentation I should set
LV_USE_DRAW_VG_LITE 1
but with this define there are missing files (e.g. draw/vg_lite/lv_draw_vg_lite.h).
I can compile by setting:
LV_USE_DRAW_VGLITE 1
but I get artifacts on rendered text and the FPS goes from 20 to 6, so that the use of the GPU appears much slower than the SW rendering.
It is quite straightforward that something is not correct. What are the correct steps to enable the VGLITE?