[LVGL9.0] Request support colorwheel widget for LVGL9.
Thank you
[LVGL9.0] Request support colorwheel widget for LVGL9.
Thank you
Noted!
I think we can create a better colorpicker than what we had in v8. Could you list what features are required for you?
I have noticed that various graphic design programs provide users with intuitive tools for choosing colors.
Color Selector/Picker typically consists of three main components:
These components are commonly found in various graphic design programs.
Do you mind having a widget with a similar style?
Thank you.
[Google’s Color Picker]
[GIMP’s Color selector]
[PhotoPea’s Color Picker]
We should create something modular and flexible. IMO the main element should be an image from which a color can be picked. It can be any image, e.g. a rainbow hue bar or something like this:
.
This needs to return the color of a pixel when it’s clicked somewhere.
Using the selected color the user can build up any kind of UIs to edit this color. A typical example for this the white-black-color rectangle to set the lightness and saturation. (2. in your images)
It also could be an image, but the tricky thing is to apply a color on it. Maybe it’s an ARGB image, with a “hole” on the top right corner, and we place the selected color below the image. So that the image covers some parts of the color.
Thanks, I agree that offering flexibility in STEP1
for users to choose the main color is important.
Another question from another topic:
If it’s not too much trouble with your private coding time,
could you please help answer the question in another topic
on how to retrieve the width and height values of lv_scale?
[LVGL9] how to get size of scale widget? - How-to - LVGL Forum
Thank you.