- env: LVGL8.37 + NXP imx6ull
- issue: the screen is working correctly but then it is stuck and can’t refresh any more after running serval hours.
- In my code, I have 2 threads, one is LVGL task and the other is do some LVGL components(label/picture/animation) change.
thread1:
while(1)
{
lv_task_handler();
usleep(5000);
printf(“UI refresh”);
}
thread2:
‘label/picture/animation change’ code
I could see the log in thread1 which means thread1 is running.
Any one has any suggestion here as I haven’t encounted this in LVGL V7.11.0?