LVGL Pro AppImage - Which Linux flavor + version is this tested on?

I’ve been trying my darndest to get this to run on a bunch of different Linux’s running in VMWare.

I have a sneaking suspicion that being in the VM is the problem.

Ubuntu 22.04 ← for best compatibility with Yocto as Yocto really wants 22.04 and that way I can have one VM
Ubuntu 24.04
CachyOS (Latest as of 02/10/2026)

Fuse2 installed on each and podman. Tried --no-sandbox.

All of them just end similarly:
LicenseService:skipping device ID setup (no window)
User data cache is out-of-date, deleting liblvgl and resources
[PluginService] Loading plugins
[PluginService] Clearing state and hooks
Copied resources to: /home/john/.config/lvgl-editor/resources

And then it just stays at that.

I know I can run this in my Windows host environment, I just really don’t want to have to keep the workspaces in sync of designing in Windows host, moving it to Ubuntu VM and building there.

Anyone get this to run in a VM’ed Linux environment?

I’m now more convinced that the LVGL Editor AppImage just absolutely will not initialize in a VM.

Made an bootable Ubuntu 22.04 usb stick and ran it native and it started.
Used my home CachyOS (Arch based) system and it ran fine.

Whatever library it is using (libva maybe?) isn’t initializing correctly when presented with a non-AMD/non-Intel GPU. I have an Intel Arc that I might try it out on just to see.

@mrhubbs do you have any idea about this?

@jgoewert would you mind asking this in the official Editor issues? GitHub - lvgl/lvgl_editor

There might be even some related questions running over there such as: can't run application on linux · Issue #287 · lvgl/lvgl_editor · GitHub