LVGL Nvidia Xavier or Orin


I’m been testing/developing a prototype of a GUII application in QT, for an C++ application that eventually will be released with linux and YOCTO, as embedded application running on a Nvidia Xvaier or Orin.

but because the high costs (we are a small startup) and some of the odd complexities of QT, I’m looking into LVGL as an alternative for this development.

I would like to understand from the experts in this forum, if this set of libraries and application an be deployed into this type of architecture (using Linux framebuffuer)

please advice

Absolutely. Take a look at this repo:
It just opens the frame buffer device and copies the rendered image there.

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