LVGL Draws White Vertical Lines in Keyboard Buttons
What MCU/Processor/Board and compiler are you using?
TI F28335 Processor with Code Composer Studio C2000 Compiler
What LVGL version are you using?
v8.3
What do you want to achieve?
Want to remove those lines drawn when I click the keyboard buttons
What have you tried so far?
Tried anti-alising, changing Buffer and Keyboard Size
Code to reproduce
Add a code snippet which can run in the simulator. It should contain only the relevant code that compiles without errors when separated from your main code base.
@kisvegabor Yes, they do. They get shifted according to the position of the keys. Just to be clear, the location of those white lines isn’t fixed. I mean which ever key is pressed, those lines move accordingly to the new key pressed.
I’m puzzled to be honest. I don’t thinks that it’s an LVGL issue as if it were it would have been reported by others too. The flush_cb looks good too.
Can you try creating 10 buttons in a row (similar to a row in the keyboard) with labels and keyboard-like styles to see if it’s specific to the keyboard somehow?