Hi,
I tried to represent how LVGL use the LV_HOR_RES_MAX
and LV_VER_RES_MAX
parameters when handling coordinates. Is the following image accurate?
The gray rectangle represents the “drawing area/screen”, at the top left we have the coordinate 0,0, the x axis grows until LV_HOR_RES_MAX
and the y axis grows until LV_VER_RES_MAX
.