Hey!
I am integrating LVGL library for my college project and i need a little more understanding for how the draw_buff gets populated…
So once i call the lv_demo_widgets()
I see that its setting active screen and all other functions.
But i am not able to find at exactly which function call the object gets filled in the draw buffer.
I tried to search for the draw_buffer in an example code but i wasnt able to find it called or mentioned in the code…
Can someone please help.
Thanks in advance!