skpang
1
Has anyone got LittlevGL on RA8875 LCD with Teensy 4.0 working ?
I’m trying to follow this example:
but it won’t compile. In this line:
color_row[x] = color565(color_array->red, color_array->green, color_array->blue);
It give an error of "has no member named ‘red’ "
color_array is from the struct lv_color_t *color_array and in the file iv_color.h it is a typedef union and has red as a member, so it looks ok.
Any idea of how to fix this ?
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skpang
2
I almost got it to work. In display flush I have:
/* Display flushing */
void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p)
{
uint16_t width = (area->x2 - area->x1 +1);
uint16_t height = (area->y2 - area->y1+1);
display.drawPixels((uint16_t )color_p, (width * height), area->x1 , area->y1);
lv_disp_flush_ready(disp); / tell lvgl that flushing is done */
}
but the display looks corrupted by a few pixels.
Any idea of how to fix this ?
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Please update your GitHub, when it’s works, I was waiting for this very long.
Thank you !
Does (width * height) reflect the pixel or byte count?
skpang
5
I think it is expecting pixel but I’m sending it bytes count. So I’ve tried to / 8 like this:
display.drawPixels((uint16_t *)color_p, (width * height / 8 ), area->x1 , area->y1);
and I only get half the screen and it looks like it is skipping a line but the text is not slanted anymore.
The calculation is still wrong.
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With your original code your width value may have been off-by-one. That usually results in slanted rendering.
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