LittlevGL on Micro C/OS

Description

What MCU/Processor/Board and compiler are you using?

  • STM32 series/ Codeblocks

What do you want to achieve?

  • LittlevGL example on embedded board(MicroC/OS)

I wonder if LittlevGL can be implemented on MicroC/OS, not on RTOS
Have you ever done it?

What have you tried so far?

  • simulation on pc(windows) example

Thank you

I haven’t done it but there is no reason why not, you just need to make regular calls to the lv_task_handler() and lv_tick_inc().

As for getting is working on the PC simulation, again possible, if there is already a Windows port of MicroOS then it should be very easy. If not, you’ll have to do quite a bit of work to port all the system calls to use Windows (i.e for threads, timers, etc)

We use FreeRtos with no problems.

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LittlevGL can run with or without any operating system; there are no specific requirements.

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I would advise you to read the relevant part of the documentation before you begin using multiple threads.

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