LittlevGL on Micro C/OS


What MCU/Processor/Board and compiler are you using?

  • STM32 series/ Codeblocks

What do you want to achieve?

  • LittlevGL example on embedded board(MicroC/OS)

I wonder if LittlevGL can be implemented on MicroC/OS, not on RTOS
Have you ever done it?

What have you tried so far?

  • simulation on pc(windows) example

Thank you

I haven’t done it but there is no reason why not, you just need to make regular calls to the lv_task_handler() and lv_tick_inc().

As for getting is working on the PC simulation, again possible, if there is already a Windows port of MicroOS then it should be very easy. If not, you’ll have to do quite a bit of work to port all the system calls to use Windows (i.e for threads, timers, etc)

We use FreeRtos with no problems.


LittlevGL can run with or without any operating system; there are no specific requirements.

1 Like

I would advise you to read the relevant part of the documentation before you begin using multiple threads.

1 Like