Increase hit box size

Small buttons are hard to tap. My solution is to increase the size of the button so there’s more invisible button around the image, but I’m curious if there’s a better way to increase hitbox sizes for objects. For instance, I’d love to be able to specify a parameter for an object that would increase its effective hitbox size. Or, possibly better, when I tap, it’d be cool if I could ask LVGL to pick the nearest object (possibly with a range limit).

What MCU/Processor/Board and compiler are you using?

Custom board w/ ESP32 with ESP IDF

What LVGL version are you using?

8.3

Base object (lv_obj) — LVGL documentation