Small buttons are hard to tap. My solution is to increase the size of the button so there’s more invisible button around the image, but I’m curious if there’s a better way to increase hitbox sizes for objects. For instance, I’d love to be able to specify a parameter for an object that would increase its effective hitbox size. Or, possibly better, when I tap, it’d be cool if I could ask LVGL to pick the nearest object (possibly with a range limit).
What MCU/Processor/Board and compiler are you using?
Custom board w/ ESP32 with ESP IDF
What LVGL version are you using?
8.3