How to setup LVGL with Visual Studio and VisualGDB


I want to use LVGL, but I don’t know how to setup the environment to use it.

What MCU/Processor/Board and compiler are you using?

STM32F446RE Nucelo Board
I am using GCC through Visual Studio + VisualGDB

What do you want to achieve?

I want to write programs that use graphics on my Nucleo Board using the screen driver ILI9341

What have you tried so far?

I have tried looking through the documents on GitHub, but nothing is all that relevant to my specific setup, or I have not found it.