How to install/reference lvgl library using VS Code on a MacBook

Description

I am using a MacBook with VS Code and the nRF Connect Add-In. I want to use lvgl in a project but it is not available for includes. How do I install lvgl so I can reference it in an include in my project.

What MCU/Processor/Board and compiler are you using?

I am using a PineTime (nRF52)

What LVGL version are you using?

When I was using Arduino I had the 8.3 library but installing it through Arduino libraries does not make it available to VS Code.

What do you want to achieve?

I would like to be able to use the lvgl library in a project.

What have you tried so far?

I’ve tried referencing it using #include <lvgl.h>