What LVGL version are you using?
8.3
What do you want to achieve?
I’d like to have buttons with clipped straight corners, as in the following (drawn) example:
In the example the button has all four corners clipped, but in several instances I should be able to clip any arbitrary corner while leaving the rest as they would be normally.
I imagine it should be possible with masking but I’d like to ask for some guidance if possible.