How to draw sector


What MCU/Processor/Board and compiler are you using?

ZedBoard (Zynq)

What LVGL version are you using?


I want to draw a sector, I wanted to do it with a circle mask, but I can’t figure out how to do it, because did not find examples showing this in new versions of LVGL.
Can you provide a small example of working with masking using the example of building a sector?

Screenshot and/or video

If possible, add screenshots and/or videos about the current state.