NXP recently added some LittlevGL examples into their SDKs for the RT family. I’m using one example named littlevgl_terminal from the newest SDK (2.7.0). By default, the orientation of the image for this example is landscape, I want to change the orientation to portrait, however, I haven’t found a way to do it.
In the past, I have work with other Embedded GUI libraries and they normally have a macro that controls the orientation of the image, if you change this macro you can easily rotate the image. I went through all the example code and I couldn’t find anything similar, so it seems that this is not supported by LittlevGL. Does someone know how to achieve this? Probably it will be necessary to modify the littlevgl_support.c file, but it’s not clear what modifications I will need to do. Could someone point me in the right direction?
What MCU/Processor/Board and compiler are you using?
Has anyone been able to get portrait mode working on the RT1060-EVK board? We have looked at the example for the stm32f746_discovery_no_os board but the code differences are making it difficult for us to implement correctly. Thanks!!