Description
Hi!
Developing an application, I set up the environments in PlatformIo to develop simulator and ESP32 target side by side. I set up these environments following the instructions, and I can compile both. Unfortunately compiling the target I get into the dram0_0_seg overflow. I added the build flags CONFIG_ESP32_SPIRAM_SUPPORT and CONFIG_SPIRAM_CACHE_WORKAROUND but still the compiler uses DRAM too much. Are there guidelines/switches to efficiently use ESP-IDF framework with lvgl?
What MCU/Processor/Board and compiler are you using?
ESP-32 NodeMCU board
PlatformIO + VS Code
Espressif32 platform
ESP-IDF framework
LVGL version 7.9.1
What do you want to achieve?
Make lvgl fit ESP-32
What have you tried so far?
Enabling the external RAM, reduced LVGL functionality in lv_conf.h
Code to reproduce
None
Screenshot and/or video
None