hi all, in the past I create a code for Eps32-2432s028 and now I would upload this on eps32 jc2432w328. Unofrtunately the screen backlight not turn on and the touch doesn’t take input.
#include <lvgl.h>
#include <TFT_eSPI.h>
#include <XPT2046_Touchscreen.h>
#include "ui.h"
#include <string.h>
#include "structs.h"
#include <screens.h>
// Touchscreen pins
#define XPT2046_IRQ 36 // T_IRQ
#define XPT2046_MOSI 13 // T_DIN
#define XPT2046_MISO 12 // T_OUT
#define XPT2046_CLK 14 // T_CLK
#define XPT2046_CS 15 // T_CS
SPIClass touchscreenSPI = SPIClass(VSPI);
XPT2046_Touchscreen touchscreen(XPT2046_CS, XPT2046_IRQ);
#define SCREEN_WIDTH 240
#define SCREEN_HEIGHT 320
// Touchscreen coordinates: (x, y) and pressure (z)
#define DRAW_BUF_SIZE (SCREEN_WIDTH * SCREEN_HEIGHT / 10 * (LV_COLOR_DEPTH / 8))
uint32_t draw_buf[DRAW_BUF_SIZE / 4];
// If logging is enabled, it will inform the user about what is happening in the library
void log_print(lv_log_level_t level, const char * buf) {
LV_UNUSED(level);
Serial.println(buf);
Serial.flush();
}
// Get the Touchscreen data
void touchscreen_read(lv_indev_t * indev, lv_indev_data_t * data) {
// Checks if Touchscreen was touched, and prints X, Y and Pressure (Z)
if(touchscreen.tirqTouched() && touchscreen.touched()) {
// Get Touchscreen points
TS_Point p = touchscreen.getPoint();
// Calibrate Touchscreen points with map function to the correct width and height
x = map(p.x, 200, 3700, 1, SCREEN_WIDTH);
y = map(p.y, 240, 3800, 1, SCREEN_HEIGHT);
z = p.z;
data->state = LV_INDEV_STATE_PRESSED;
// Set the coordinates
data->point.x = x;
data->point.y = y;
}
else {
data->state = LV_INDEV_STATE_RELEASED;
}
}
void setup() {
String LVGL_Arduino = String("LVGL Library Version: ") + lv_version_major() + "." + lv_version_minor() + "." + lv_version_patch();
Serial.begin(9600);
Serial.println(LVGL_Arduino);
// Start LVGL
lv_init();
// Register print function for debugging
lv_log_register_print_cb(log_print);
// Start the SPI for the touchscreen and init the touchscreen
touchscreenSPI.begin(XPT2046_CLK, XPT2046_MISO, XPT2046_MOSI, XPT2046_CS);
touchscreen.begin(touchscreenSPI);
// Set the Touchscreen rotation in landscape mode
// Note: in some displays, the touchscreen might be upside down, so you might need to set the rotation to 0: touchscreen.setRotation(0);
touchscreen.setRotation(2);
// Create a display object
lv_display_t * disp;
// Initialize the TFT display using the TFT_eSPI library
disp = lv_tft_espi_create(SCREEN_WIDTH, SCREEN_HEIGHT, draw_buf, sizeof(draw_buf));
lv_display_set_rotation(disp, LV_DISPLAY_ROTATION_270);
// Initialize an LVGL input device object (Touchscreen)
lv_indev_t * indev = lv_indev_create();
lv_indev_set_type(indev, LV_INDEV_TYPE_POINTER);
// Set the callback function to read Touchscreen input
lv_indev_set_read_cb(indev, touchscreen_read);
//init var
ui_init(); // <-- Add
}
I send User_Setup.h of TFT. Can someone help me?
User_Setup.h (18.6 KB)