What MCU/Processor/Board and compiler are you using?
What do you want to achieve?
I want to change the logical display width/height in LittlevGL and have the whole UI redraw itself.
What have you tried so far?
I have implemented the ability to resize my window, but I’m not sure how to safely inform LittlevGL that the display size just changed.
Code to reproduce
I don’t think this should be necessary.
Screenshot and/or video
Right now LittlevGL appears in the top left corner of my window at the default size and the remaining space is black.