Documentation or examples for use on SDL2 non-embedded platforms


I was looking for new GUI minimalist libraries written in C (no C++), with MIT-like license, with autolayout (ie: no hardcoding of widgets sizes in pixels in the code), and easy to connect with SDL2, but for non-embedded platforms (ie: Mac, Linux, Windows, iOS, etc).

Found no new candidates (Nuklear is close, but doesn’t have autolayout), but then I found LVGL. I see you are very focused in embedded, but… just wondering, is it possible to just build it with SDL2 and run it in non-embedded platforms?

Do you have any sample/demo showing the build procedure for this setting?

Thanks a lot!