Hi Guys, I found an issue when I try to do something with LVGL.
I create a application with LVGL on IMX6ULL with TFT 10.1 inch(TFT clock 70M).
- The application runs correctly with LVGL7.11.0, TFT clock 70M
- The application runs with screen flicking when screen has update with LVGL 8.3.7, TFT clock 70M
- The application runs correctly with LVGL 8.3.7, TFT clock 60M
So my point is what is the screen fresh difference between LVGL7.11.0 and LVGL 8.3.7?