As soon as this log appears, it will crash,Could you tell me why?




Are you using some sort of multi threading RTOS functionality, with multiple threads for LVGL?

It looks like two things are being done at once by LVGL where they shouldn’t be. Could you perhaps send the entire function this appears in, in a block of code.

Copy and paste the code and put three ``` ← ticks around it.

so it looks like this

Yes,i’ll try to find the bug 's cause according to your reply.