Description
Hello everybody,
I created this topic but did not reach a conclusion
https://forum.lvgl.io/t/the-chart-does-not-work-correctly-on-the-last-commit/
so decided to use LVGL v8.2 and wait for releasing the stable v8.3,
in v8.2 the draw engine has been changed, and with this change, the amount of CPU usage is more than in v8.1, anybody has a suggestion?
Is there a problem is on my side or LVGL?
the CPU usage is about 50 percent in V8.1, while this is about 70 percent in v8.2
What MCU/Processor/Board and compiler are you using?
STM32f429
What LVGL version are you using?
V8.2
What do you want to achieve?
reduce CPU usage