// This file was generated by SquareLine Studio // SquareLine Studio version: SquareLine Studio 1.3.4 // LVGL version: 8.3.6 // Project name: SquareLine_Project #include "ui.h" #include "ui_helpers.h" ///////////////////// VARIABLES //////////////////// // SCREEN: ui_Screen1 void ui_Screen1_screen_init(void); lv_obj_t * ui_Screen1; lv_obj_t * ui_Label1; lv_obj_t * ui____initial_actions0; ///////////////////// TEST LVGL SETTINGS //////////////////// #if LV_COLOR_DEPTH != 32 #error "LV_COLOR_DEPTH should be 32bit to match SquareLine Studio's settings" #endif #if LV_COLOR_16_SWAP !=0 #error "LV_COLOR_16_SWAP should be 0 to match SquareLine Studio's settings" #endif ///////////////////// ANIMATIONS //////////////////// ///////////////////// FUNCTIONS //////////////////// ///////////////////// SCREENS //////////////////// void ui_init(void) { lv_disp_t * dispp = lv_disp_get_default(); lv_theme_t * theme = lv_theme_default_init(dispp, lv_palette_main(LV_PALETTE_BLUE), lv_palette_main(LV_PALETTE_RED), false, LV_FONT_DEFAULT); lv_disp_set_theme(dispp, theme); ui_Screen1_screen_init(); ui____initial_actions0 = lv_obj_create(NULL); lv_disp_load_scr(ui_Screen1); }