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Description
What MCU/Processor/Board and compiler are you using?
What LVGL version are you using?
What do you want to achieve?
What exactly does full_refresh do when you initially set up the driver?
Right now, I think the flush_cb function is called only when there is a change on the screen, can I have the flush_cb function called periodically regardless of the screen change?
What have you tried so far?
Code to reproduce
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/*You code here*/
Screenshot and/or video
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The entire screen is drawn after modifying the function as you wrote above. However, the drawing time is very slow when attempting to redraw. Do you know how to solve it?