i tested the newest Project from GitHub with CODE::BLOCKS Version 17.12.
Compilation is OK! Then i added my own testcode for a part of my GUI and changed only the Displaysize in “lv_conf.h” to:
#define LV_HOR_RES_MAX 800
#define LV_VER_RES_MAX 480
But the simulated Display at my WIN10 PC has the same size as with
#define LV_HOR_RES_MAX 480
#define LV_VER_RES_MAX 272
One year ago i tested the same Code with Littvgl Version 5.3 and the related older CODE::BLOCK LVGL Demo and with this Version the Display size changes if i change "LV_HOR_RES_MAX " and “LV_VER_RES_MAX”.
If i load this older CODE::BLOCKS Project in my CODE::BLOCK; it works well with different Display resolutions!
What is wrong?