I use lvgl v7.6.1
My app has some screens wich i switch using lv_scr_load(). But sometimes aftert I switch screen I can see strange behavior: library during refresh areas uses flush_cb() for each element from new screen while display buffer contains previous screen. So I see gradually drawing new elements on the top of the old elements. After that refreshes entire screen at 0,0.
Is it possible to prevent this, and use flush when all elementsof new screen ?