I copied the simple round scale example (Scale (lv_scale) - LVGL 9.5 documentation) and it works well, until I try to use a larger size for the scale:
lv_obj_set_size(scale_line, 400, 400);
At this point the program no longer draws anything. I have narrowed it down to the following line, which, if I comment out, allows everything to work
lv_obj_set_style_clip_corner(scale_line, true, 0);
This is with the latest LVGL code (updated the master branch today) on QNX/RaspberryPi. Haven’t checked other systems.
I can debug further, but first wanted to know if this is a known problem, or whether I am missing something obvious.
Thanks,
–Elad